Reload
Voronoi
diagrams
(Automatic
version)
OrdinaryMultiplicatively Weighted
/Area
Additively W
/Area
PW(additively Weighted Power)Compoundly WLW(L_{weight} norm)
Higher-order HMWHAWHPWHCWHLW
EllipticManhattanSupremumKarlsruheFarthest-point
HEllipticHManhattan
Farthest-Point Manhattan
HSupremumHKarlsruheHigher-order Farthest-point
line-segmentline-segments sometimes cross each otherline-segments need to cross each otherlargest empty circle in a polygon
Higher order line-segmentHigher order line-segment
(segnebts sometimes cross each other)
Higher order line-segment
(segments need to cross each other)
Area of Voronoi Region
/MW Area
/AW Area
Delaunay Tessellationorder-2 DelaunayOrder-3 DelaunayFarthest Delaunay
Delaunay
some edges deleted
--Extended Voronoi Edges--
Voronoi area game
for two
for threefor fourfor fivefor six-
Voronoi
diagrams
(Click
version)
Ordinary-Largest Empty circle in a polygon
Higher-order
-ManhattanSupremumKarlsruheFarthest-point
HManhattan
Farthest-Point Manhattan
HSupremumHKarlsruhe
Area of Voronoi RegionDelaunay Tessellationorder-2 DelaunayOrder-3 DelaunayFarthest Delaunay
Voronoi area game
for two
for threefor fourfor fivefor six-
CW, LW and Karlsruhe are very heavy.
Screensaver for Win 95,98

Voronoi area game for six(Open 30/Oct/2011 : The 0th Revision Sunday, 30-Oct-2011 16:28:06 JST)
Java(vorojin6.java)

If you have a message, don't hesitate to send it by using
E-mail:Mail Form
or
BBS

Use of Takashi Ohyama's website
English Home of Takashi Ohyama
Japanese Home of Takashi Ohyama